Devlog 2


An Inconvenient Assault: Devlog 2

Software engineering developments: One interesting development occurred during the creation of the requirements list. We had initially planned to have selectable weapons for each joined player, but after looking at the rest of the game structure from the perspective of the requirements list, it became clear that a class based system would be a better approach for this project. So instead of each player picking whatever weapon they want, instead there is a specific weapon tied to the class they select.

New Screenshots:

 

FLORIDA POLY GAME EXPO!

Be sure to watch the livestream of the Game Expo on the 23rd of April.  Our game will be available for download during and after the event. Be sure to play and vote, as any support is appreciated!  Thanks!

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